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  <title>*L|B|B* Funcommunity</title>
  <link>http://lbb.lausitzer.org</link>
  <description>Clannews von LausitzerBallerBude</description>
  <language>de-de</language>
  <copyright>2010 LausitzerBallerBude</copyright>
  <item>
    <pubDate>Mon, 01 Mar 2010 00:11:23 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>DoD:S Star Wars Server</title>
    <description>79.133.52.240:27065
 
 
 
Wir wuenschen Euch recht viel Fun auf diesem Server! :-)     </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=52</link>
  </item>
  <item>
    <pubDate>Thu, 25 Feb 2010 08:40:26 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Team Fortress 2 Update Released</title>
    <description>Team Fortress 2 Update ReleasedFebruary 24, 2010, 1:47 pm - Valve - Product UpdateUpdates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:EngineFixed servers with bots reporting incorrect player numbersTeam Fortress 2Fixed pipebombs not colliding correctly with players
 
Quelle: http://store.steampowered.com/news     </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=51</link>
  </item>
  <item>
    <pubDate>Wed, 24 Feb 2010 09:15:31 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Steam Client - Public Beta</title>
    <description>Steam hat eine neue Oberflaeche fuer den Client auf den Markt gebracht, welche nun als Public Beta angeboten wird.
 
Sieht ganz schick aus, funktioniert nur noch nicht so richtig. So das, wenn man unten in der Taskleiste auf Steam geht und sich z.B. die Freundesliste anschauen moechte, der Link "Freundesliste" fehlt und man somit durch probieren muss.
 
Ansonsten sieht der Client ganz schick aus.
 
Mehr dazu hier     </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=50</link>
  </item>
  <item>
    <pubDate>Tue, 23 Feb 2010 23:49:49 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Team Fortress 2 Update Released</title>
    <description>Team Fortress 2 Update ReleasedFebruary 23, 2010, 1:55 pm - Valve - Product UpdateUpdates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Engine

Fixed servers being inappropriately delisted from the master server

Team Fortress 2

Updated CTF_Doublecross
Improved clipping to prevent players from getting to unintended places
Updated CTF_2Fort
Fixed Blue players being able to block the Blue spawn room doors to lock in teammates
Moved the Blue team Sniper wall down to match the Red team Sniper wall
Updated Russian localization strings
Fixed the Pyro not being able to deflect enemy flares
Fixed pipebombs not being removed if they explode in a func_nogrenades zone

Quelle: http://store.steampowered.com/news    </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=49</link>
  </item>
  <item>
    <pubDate>Tue, 23 Feb 2010 23:46:40 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Steam client update</title>
    <description>Steam client update releasedFebruary 23, 2010, 12:05 pm - Valve - Steam Client UpdateA Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:Steam Client

Fixed offline mode not working

Quelle: http://store.steampowered.com/news


    </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=48</link>
  </item>
  <item>
    <pubDate>Sat, 20 Feb 2010 09:10:39 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Steam client update released</title>
    <description>Steam client update releasedFebruary 19, 2010, 4:08 pm - Valve - Steam Client UpdateA Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:Steam Client

Fixed registering GFW titles after preload decryption
Fixed not getting servers in the serverbrowser on a client Steam install if you immediately launched a game rather than using the Steam server browser
Various Steamworks fixes

Quelle: http://store.steampowered.com/news


    </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=47</link>
  </item>
  <item>
    <pubDate>Sat, 13 Feb 2010 10:54:43 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Day of Defeat: Source Update Released</title>
    <description>Team Fortress 2 and Day of Defeat: Source Update ReleasedFebruary 12, 2010, 1:38 pm - Valve - Product UpdateUpdates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Team Fortress 2 and Day of Defeat: Source

Fixed a case of client-side hitching caused by writing a file to the hard drive too frequently

Quelle: http://store.steampowered.com/news    </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=46</link>
  </item>
  <item>
    <pubDate>Fri, 12 Feb 2010 09:46:47 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Vorsicht, Accountklau !!</title>
    <description>Lange Zeit war Ruhe, nun geht es wieder los, mit einer alten Masche nur 
 
neu aufgezogen.

Man moechte wieder an Eure Daten von Eurem Steam Account ran.

Vorsicht ist geboten! Die neue Aufmachung, macht schon was her, aber es 
 
steckt wieder eine 6x.to URL dahinter.

Ich habe Euch mal eine Mail als Website fertig gemacht.....
 
Kuckst DU --> hier
 
Absender der e-mail war ---> Steam Security [securitysupport@steampowered.com] 
 
     </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=45</link>
  </item>
  <item>
    <pubDate>Thu, 11 Feb 2010 21:00:35 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Aufgepasst!!</title>
    <description> 
Werte Gaeste unserer Server,
 
 
 
 
 
wie Euch in den letzten Tagen bestimmt schon aufgefallen ist, wurde 
 
der ein oder andere gebant.
 
 
 
 
Warum werdet Ihr euch fragen, ganz einfach. 

Durch das Austellen von Details oder Nutzung veralteter bzw. Custom 
 
Grafiktreiber kann man sich in diesem Spiel einen Vorteil gegenueber 
 
den anderen Spielern verschaffen.

 
Das wollen wir so nicht!!!
 

Deshalb ist nun eines unserer Plugins nach langem ueberlegen so 
 
eingestellt, dass diese Spieler, die sich einen Vorteil wissentlich oder 
 
auch nicht wissentlich verschaffen, vom Server fuer 30 min gebant 
 
werden.

Warum dann nur 30 min?
 

Auch diese Frage ist ganz einfach beantwortet. Und zwar spielen viele 
 
Spieler mit einer high fps cfg, in diesen configs ist oftmals ein Befehl 
 
enthalten, der gewisse Details im Spiel ausblendet, so dass z.B. 
 
Schilder, Graeser etc. pp nicht mehr angezeigt werden.

 
 
Wir bitten Euch deshalb diesen Befehl aus Eurer config zu nehmen 
 
>>> r_drawdetailprop 0     </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=44</link>
  </item>
  <item>
    <pubDate>Tue, 09 Feb 2010 00:40:51 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Team Fortress 2 Update Released</title>
    <description>Team Fortress 2 Update ReleasedFebruary 8, 2010, 2:41 pm - Valve - Product UpdateUpdates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Team Fortress 2

Fixed Polish Team Fortress 2 fonts not being displayed correctly in the Main Menu

Quelle: http://store.steampowered.com/news    </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=43</link>
  </item>
  <item>
    <pubDate>Fri, 05 Feb 2010 02:03:10 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Team Fortress 2 Update Released</title>
    <description>Team Fortress 2 Update ReleasedFebruary 4, 2010, 3:14 pm - Valve - Product UpdateUpdates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Team Fortress 2

Fixed a client crash during the localization of item names
Fixed a client crash caused by selecting Random in the class menu and then clicking on "Edit Loadout"

Quelle: http://store.steampowered.com/news    </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=42</link>
  </item>
  <item>
    <pubDate>Fri, 05 Feb 2010 02:01:24 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Steam client update released</title>
    <description>Steam client update releasedFebruary 4, 2010, 10:49 am - Valve - Steam Client UpdateA Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:Steam Client

Added DirectX 11 and DirectX 10.1 support from the in-game overlay
Fixed error 83 when launching certain games
Fixed a crash in listen servers for games based on the Counter Strike: Source engine
Fixed case where the in-game overlay could crash if you got a download complete notification and the app icon wasnt cached
Fixed Steam aborting on some malformed paths instead of just failing to read the file in question
Fixed in-game overlay input for games using raw input sometimes losing input registration

Queller: http://store.steampowered.com/news


    </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=41</link>
  </item>
  <item>
    <pubDate>Thu, 04 Feb 2010 07:06:38 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Team Fortress 2 Update Released</title>
    <description>Team Fortress 2 Update ReleasedFebruary 3, 2010, 2:28 pm - Valve - Product UpdateUpdates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Engine

Enabled Steam Cloud support for key bindings and custom spraypaint images
Added Options->Multiplayer->Advanced option to toggle off/on: default is on

 

Team Fortress 2
Added new Highlander mode
9 players allowed per team
Restricts each team to 1 of each class
Use mp_highlander (0/1) to toggle off/on: default is 0
Added "bots" to the servers sv_tags convar if the server is running bots
Fixed a weapon name localization issue
Fixed the "tf_teamtalk" server convar not controlling text chat between living/dead teammates
Updated the map CTF_DoubleCross
Fixed the map not ending correctly when using mp_timelimit
Changed to prevent Engineers from building on top of the shack in each base
Updated the map Arena_WatchTower
Fixed a case where players could open and get stuck on the starting gates before the round start
Improved clipping to prevent people from getting out of the map
Optimized the map for better performance

Quelle: http://store.steampowered.com/news


    </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=40</link>
  </item>
  <item>
    <pubDate>Tue, 02 Feb 2010 09:03:07 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Team Fortress 2 Update Released</title>
    <description>Team Fortress 2 Update ReleasedJanuary 28, 2010, 1:15 pm - Valve - Product UpdateUpdates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Team Fortress 2

Fixed a crash during startup for the Linux dedicated server
Fixed the hats below being included in the crafting of class-specific hats using class tokens 
Towering Pillar of Hats"
Noble Amassment of Hats"
Modest Pile of Hat"

Quelle: http://store.steampowered.com/news


    </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=39</link>
  </item>
  <item>
    <pubDate>Thu, 28 Jan 2010 08:42:13 +0100</pubDate>
    <author>*L|B|B* Rainer Zufall</author>
    <title>Team Fortress 2 Update Released</title>
    <description>Team Fortress 2 Update ReleasedJanuary 27, 2010, 5:02 pm - Valve - Product UpdateUpdates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Team Fortress 2

Added 3 new hats that can be worn by any class
Towering Pillar of Hats"
Noble Amassment of Hats"
Modest Pile of Hat"
Added Propaganda contest winners hats for First Place, First Runner-up, and Second Runner-up
Added "Edit Loadout" button to the class menu
Changed the main menu background to randomly use the Red, Blue, and Soldier/Demo background images
Fixed Snipers being able to shoot enemies through gates
Fixed Linux servers not properly reconnecting to Steam when they lose their connection
Fixed stickies being destructible before theyre stuck to something
Fixed the return progress bar above a dropped flag not animating if the return time on the flag is less than 30 seconds
Fixed the CTF HUD not properly handling flags being disabled/enabled during the round
Fixed player health panels sometimes using the wrong animations for buffed or low health values
Updated the net_showevents convar to be marked as a cheat
Updated the main menu news buttons to direct players to the most recent TF2 update and the TF2 blog
Updated Italian localization strings
Updated the custom TF2 fonts with Polish characters
Updated CP_Gorge
Added more cover outside of the initial BLU spawn area
Added a forward spawn for the BLU team after Cap1 is captured
Added another access point to the upper level from the front of the RED base
Added more cover in the room just before Cap2
Decreased RED teams respawn time while they own Cap1
Fixed a few areas where players would sometimes become stuckCommunity requests
Added new options for the Invade CTF game mode flag. Default is 1
0 : No neutral time
1 : Flag goes neutral in 30 seconds (current behavior)
2 : Flag goes neutral in 1/2 the return time
Added scoring choice for the Invade CTF game mode. Default is 0
0 : Increment score (current behavior)
1 : Increment capture count
Added new inputs to item_teamflag
ForceDrop : Force the flag to be dropped if its being carried by a player
ForceReset : Force the flag to be dropped if its being carried by a player, then reset the flag to its original location
SetReturnTime : Set the length of time (in seconds) before a dropped flag returns to base
Added new output to item_teamflag
OnTouchSameTeam : Sent when the flag is touched by a player on the same team

Quelle: http://store.steampowered.com/news/


    </description>
    <link>http://lbb.lausitzer.org/news/?action=show&amp;id=36</link>
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